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wshaffer

September 2021

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I had Younger Nephew over for a nice long gaming session today. I picked him up from his house, and he spent most of the half hour drive explaining to me that he knew that there had to be a "big plot twist" coming in Mass Effect 3, and speculating what it would be. Some ideas: We would discover some Collectors were still around, and they would help us fight the Reapers. The Illusive Man would turn into a giant monster and there would be a big boss fight with him. Or "I'll break the glass and he'll go flying out into space and I'll hang on tightly to a rope."

I suspect that some of his ideas are better than the actual twist ending of Mass Effect 3. Even if I'm not sure that a big boss fight with the Illusive Man would really constitute a "plot twist".

He also speculated about various plot threads from Mass Effect 2 that might come into play in Mass Effect 3. He remembers a heck of a lot more of the plot from Mass Effect 2 than I initially thought - there was quite a bit of time in the early days when I was pretty sure he was in it for the gun battles and nothing else, but he clearly has a good grasp on the story now. It's fascinating. I don't know if he always had this all in his head but couldn't articulate it at the time, or if he's refreshed his memory on the plot points somehow. (Perhaps by watching some Mass Effect 2 videos on Youtube or something.)

While in the car, he also improvised a long song about noogies and wedgies, and how the only way to avoid the coming noogie epidemic (yes, he literally used the phrase, "coming noogie epidemic") was to go bald.

This child used to be rather taciturn. He's become quite talkative. Although, on the drive back home, I used a lull in the conversation to attempt to ask him about what he does with his life while not playing computer games. After dutifully answering a few questions about summer camp, he said, "Could we stop talking about this? Because it's confusing. And you'll just be bored anyway." I assured him that I was curious, but I was happy to stop talking about it. "So, which other characters from Mass Effect 2 do you think will appear in Mass Effect 3?" elicited a much more enthusiastic conversational response. (I shouldn't be surprised, really. It's not like he can talk about the game with anyone else in his immediate social circle. Why waste valuable conversational time talking about summer camp when you could be talking about Mass Effect 3?)

Anyhow, we played for a good few hours, and were reunited with the characters of Mordin and Grunt from Mass Effect 2. Younger Nephew loves Grunt. Loves the Krogan in general. But really loves Grunt. Like, practically every line of dialogue Grunt gets, Younger Nephew gives me this wide-eyed look of, "Isn't he the best!"

Especially for the line: "I don't need luck, I have ammo!"
Checking my past journal entries, I see that Younger Nephew and I began playing Mass Effect 2 in earnest on January 23, 2017. Yesterday afternoon, we finished the game. There was much rejoicing!

And then we started in on Mass Effect 3. He was a bit frustrated with the length of the tutorial section and the number of extended cutscenes early on in the game, but he's pretty captivated by the story line of the Reapers attacking Earth. He's really eager to find his old crew mates: he keeps wondering aloud what Grunt and Jacob are up to, and when we met Liara again, he pumped his fist in the air and shouted, "Yes!"

This is all new territory for me, since I haven't played Mass Effect 3 by myself. I'm looking forward to experiencing a new story line.
Played Mass Effect 2 with Younger Nephew today. We're getting close to finishing it. I'm going to have to decide what to try him on next. Mass Effect 3 is probably inevitable, but I understand the ending is disappointing. Then again, Younger Nephew might not care provided that there are suitably epic explosions.

Although his grasp of storytelling has grown by leaps and bounds. He has particularly latched on to the idea that certain scenes are setting up for or hinting at future events. In some cases, quite perceptively - he was very clear on the idea that when he intervened in the fight between Miranda and Jack, and sided with Jack, that that was going to cause problems between him and Miranda later. Other connections seem more dubious - he explained to me that it was obvious that the Illusive Man was a bad guy (something he has been insisting on from quite early on) because "his eyes are blue, and the Collectors...sort of bluish! It's obvious, really!"

He was also very emotionally engaged with the game events. He admitted to being "terrified" by the mission on the derelict Reaper ship, and almost decided to bail on it and come back when he had better weapons. I encouraged him to try again and he got through it. He was delighted by the character of Legion, telling me, "I don't know why, but I really like this guy!" (I really like Legion, too.) He was super-dismayed by the interlude in which Shepherd leaves the ship and you have to play as Joker. ("Aw, I'm Shepherd! Why do I have to be this jerk?")

I'm also really intrigued by how much he remembers of game events that he didn't seem to be all that interested in at the time. When we picked up the character of Jack, he didn't really seem all that interested in her. But today he suddenly informed me that we had to go "find the girl that we rescued from the prison" and do her loyalty mission. And when we visited the lab where Jack was experimented on, he turned to me and said, "No wonder she's a psychopath!" (He was a bit upset by Jack's tendency to swear. To be fair, I'd forgotten how salty her language could be. Younger Nephew turned to me at one point and exclaimed, wide eyed, "I only know two swear words, and she just used both of them in one sentence!" But he also told me that he knew those words because his brother had taught them to him. I want this on record so I won't be blamed if he uses those words later.)

Anyway, if anyone has any game recommendations for an increasingly sophisticated young boy, drop 'em in the comments. (I don't think I can interest him in the Dragon Age games yet, sadly - he's remained resolutely uninterested in any fantasy games in my collection except for The Witcher 3, and he is in not old enough for that one yet.)
I spent the afternoon yesterday playing Mass Effect 2 with Younger Nephew, or, since Mass Effect 2 is a single-player game, coaching him through playing Mass Effect 2. (Younger Nephew's most frequent commentary besides, "This game is really fun!" was, "I wish it had a multiplayer mode!". Do any of the Mass Effect games have a coop mode? Or are there any similar games that have multiplayer mode?)

It was interesting watching his progress from the last time we played the game. He no longer chooses dialogue options seemingly at random. It's really entertaining watching Commander Shepherd, hero of humanity, being played with the social skills of a 9 year-old boy. When there are characters that it's clear Shepherd doesn't like, he tends to choose the dialogue options that straight up say, "I don't like you." Whereas with his own allies, he alternates between telling them how nice it is to work with them and saying, "Just do things my way!" He is an impatient commander.

I'm not entirely sure how much of the overall story he's grasping, although it's clear he's getting some of it. At one point, during a conversation with the Illusive Man, he turned to me and said, "I get the feeling he's not really a good guy." On the other hand, his relationship with the crew is very utilitarian. At one point he explained to me that he likes Garrus better than Miranda because Miranda "only has two guns."

I don't think he's going to be at all interested in any of the romance storylines. Oh well. Maybe when he's ready for Dragon Age.
I think Younger Nephew and I have been sporadically playing Lego Star Wars II together for something like 4 years now. We've finally started to make progress on the story line in a serious way recently. Today we completed the entirety of Episode V. I might have to get some new games soon.

I find it entirely hilarious that when I'm playing Han Solo and he's playing Princess Leia, he repeatedly slaps Han Solo in the head and addresses him as "Dum dum". He also has absolutely no patience for Lando Calrissian's kissing of Leia's hand.

There are few moments in life that can match taking down an AT-AT by winding a cable around its legs with your snow speeder, and having your nephew look up at you and say, "We make a good team, don't we?" Thank you, development team for Lego Star Wars.
I played video games with Younger Nephew yesterday. He gets more fun to hang out with all the time. He's still very much a strong-willed kid, but he's learning to put a layer of social polish on it. For example, now when he wants to make sure I'm paying attention to something, he says, "Aunt Wendy, I think you're really going to want to see this."

He went through my game collection and picked out three games he wanted to try: Mass Effect 2, Lego Marvel Superheroes, and The Witcher 3. I can't possibly let him play The Witcher 3 -- it's waaaay too dark and adult. But he said he wanted to try it last, so I figured we just wouldn't get to it, and we didn't.

Mass Effect 2 is a game we've tried before - last time he didn't get through the intro, although he was clearly captivated by the graphics. This time he played for a little over an hour. He needed a little extra coaching to get through the tutorial, he mostly chose his dialogue options at random, and I did the hacking mini-game where you have to match code segments. He was very adept at the circuit matching mini-game once I explained it to him, though, and he got remarkably good at navigating the interface by the time we finished.

Then we switched to Lego Marvel Superheroes. The Lego games are really fun for kids and adults to play together.
In a recent performance review discussion with my manager, she suggested that I do some work on my presentation and public speaking skills. Mine are adequate, but I think I'm more distinguished by my lack of fear of public speaking than by great skill. As a child, I was actually terrified by public speaking, and would do almost anything to avoid it. This fear was slowly ground out of me by stints on the high school debate team (I was terrible at debate), Constitution team, and various other academic competitions that required impromptu speaking; class presentations in college; and teaching during grad school. In the middle of my first year of grad school, I stepped onto a stage in a 150-person lecture hall on the U.C. Berkeley campus to deliver a pre-exam review. I looked into the lemur-like eyes of a full house of undergraduates desperately hoping that I would impart to them in the next three hours the knowledge that they had failed to acquire all semester. The atrophied remnants of my fear sighed heavily and slunk off somewhere down Telegraph Ave., never to trouble me again.

Anyhow, there was one obvious place to go to get some training for my fearless semi-competence: Toastmasters. People have been recommending to me that I do Toastmasters for years now, but I've always found some excuse not to do it. But my employer has their very own Toastmasters chapter, that meets right here on campus, so I decided that I would bite the bullet and go visit a meeting today.

The meeting started with someone giving a pre-prepared speech, which we all got to evaluate. Then there's this thing called "Table Topics", where someone comes up with a topic, and everyone who wants to can give a 1-2 minute speech on this topic. Our topic today was "reincarnation," and what immediately sprang to my mind was my character in the Legend of the Five Rings game I'm currently playing in, who has been repeatedly reincarnated. So, I began my speech with, "I don't believe in reincarnation, but I do play role playing games." I then managed to give a reasonably concise explanation of what a table top roleplaying game is, what Legend of the Five Rings is about, and how my character discovered that she was reincarnated. And then wrapped it up by observing that playing RPGs is sort of like being reincarnated, because you get to experience being many people. All in 1 minute 58 seconds.

At the end of the meeting, everyone voted on their favorite table topic speech. I was the winner. I got a ribbon and everything! Not too bad for my first try!
IMG_1048.JPG

I made a chain mail dice bag! It's a very simple one - I made a flat sheet of European 4-in-1 weave, folded it in half and closed it up along the side, and then closed it up along the bottom. Then I threaded a shoelace through the top row of rings at the opening, and used a cord lock fastener to allow it to be cinched tight to keep the bag closed.

Now I need to decide what my next project should be. I am thinking of just making a flat sheet of maille as a kind of a stress toy - there is something very relaxing about pouring a sheet of maille from hand to hand. But beyond that, I think I want something that will require learning a new weave. 
I spent three hours or so this afternoon playing Lego Star Wars with Younger Nephew. It's pretty neat to observe the difference between the first time we gamed together, back in November or so: his hand-eye coordination is better, his problem solving skills are better (he not only solved some of the puzzles himself, but was much quicker to grasp what I was getting at when I suggested a solution to a puzzle), and his attention span was much longer. He's even more fun to play with than he was before.

He's also really into Star Wars.

I also got an interesting demonstration of the development of the capacity for delayed gratification: when his dad came to pick him up and we had finished playing, Younger Nephew wandered into the kitchen. I asked him if he was hungry or thirsty, and he asked if he could look in the fridge. I told him he could, and he opened the fridge, spotted a Cherry Coke Zero, and asked if he could have it. I said, "Yes, if your dad says it's okay."

His dad said, "Well, you can have the Cherry Coke now, or we can go get ice cream and you can have ice cream."

Younger Nephew looked very thoughtfully at the Cherry Coke for about 30 seconds.

"You get to pick," I said. "But I think I would go for the ice cream."

He looked thoughtfully at the Coke a bit longer, sighed, and said, "I think you are right." And put the Coke back in the fridge.

That was such a hard decision for the little guy.
I was quite...startled is the word, I suppose...to discover that the actor who voiced Blackwall in Dragon Age: Inquistion is voicing a mohawk-wearing tattooed dwarven crime boss named "The Cleaver" in The Witcher 3: The Wild Hunt.

Though a real lack of typecasting would involve a fantasy game where the guys with Northern accents all got to be well-dressed posh bastards. I won't hold my breath.
An afternoon of video gaming with Younger Nephew was a success. We mostly played Lego Star Wars, but we also tried out Lego Marvel Superheroes (which I think might actually have been my favorite), and Lego Batman. The Lego games are just about perfect for a kid and an adult to play in co-op mode. And I don't think I've ever seen Younger Nephew persevere at a difficult task as long as he worked at some of the bits of Lego Star Wars that he had trouble getting through. If Jane McGonigal is right about games building resilience, we built Younger Nephew some Jedi-level resilience.

Younger Nephew spotted my copy of Mass Effect 2 and asked if he could try it. I told him that it was kind of complicated game and that I'd have to read a lot of it to him, but we could try. After a couple of minutes of the prologue, he handed the controller back to me and said, "This game is too complicated!" He was absolutely riveted by the opening cutscenes, though. Someday, we'll play Bioware games together.
My Younger Nephew is kind of obsessed with video games, and doesn't have access to a video game console at home, so we've hatched plans to have him come over and play at my house. The catch is, at 5 years old, I don't think he really has the reading skills (or possibly even the interest in sustained narrative) to get really into the story-based RPGs that make up the bulk of my gaming. (Also, games like Dragon Age 2 seem a touch...traumatic for a 5 year old.) I have a few games that I think he might like - Katamari Damacy and Lego Batman spring to mind - but I'd like to pick up one or two more just to have a variety of things on hand.

So I'm looking for recommendations for good games for kids. They don't necessarily have to be games specifically developed for kids - first person shooters or driving games would probably be right up Younger Nephew's alley - but I'd like to avoid exposing him to excessively adult content. (I should probably hide Grand Theft Auto before he comes over.) Bonus points if they've got a co-op or multiplayer mode that a kid and an adult could play together.
The great "Unpack all the boxes in the garage" project continues. After several weekends of unpacking stuff that mostly went straight to the trash, recycling, or "Donate to Goodwill" pile, I unearthed some real goodies today. I found a box that contained some carefully hoarded relics of my early geekery, going back to elementary school.
So I took some photos... )

(no subject)

Jul. 24th, 2011 10:37 pm
wshaffer: (evil_laugh)
I've just spent way too much of my evening chortling over Go Make Me a Sandwich, a blog devoted to humorous critique of sexism in gaming (both computer/console games as well as tabletop RPGs and the like.) I particularly love the posts where the author takes some particularly ludicrous piece of art that violates both the laws of anatomy and physics, analyzes what's wrong with it, and redraws it to be more plausible. Not only are they funny, they're like mini-workshops for artists on how to do the female figure right.
So, I'd seen this linked on Geek Feminism, but didn't actually get to watch it until [livejournal.com profile] obadiah cued it up on his iPhone for me when we got together to do some writing yesterday. It is a thing of beauty, and if you've ever even dabbled in tabletop RPGs, you need to see it.

I keep trying to rewrite the lyrics to be more applicable to the game I'm currently in, but there's just no way to get, "Roll an enormous double handful of D10 and add your auto-successes," to fit either the meter or the rhyme scheme.

Roll a D6 from Connor Anderson on Vimeo.



And yes, you can buy the song from iTunes.
Got home from work yesterday in a really bad mood. Started chopping up vegetables for dinner, and immediately felt the bad mood lift. Apparently, the purposeful wielding of a large sharp knife is very therapeutic.

My newly attained cheerfulness was then cemented by a gaming session with Daniel, [livejournal.com profile] swan_tower and [livejournal.com profile] kniedzw. I think it's entirely possible that the sassiness of my character in game is directly related to the number of snarky remarks I've had to prevent myself from uttering in real life.

Anyway, today is a new day, and a Friday, and my work computer now appears to be entirely free of viruses and other malware (touch wood). So today's going to be a good day.
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Odds and Ends

Dec. 6th, 2009 08:31 pm
wshaffer: (bannakaffalatta)
A recent episode of the BBC's From Our Own Correspondent informs me that the Samoan word for cowardice translates as "uncompleted tattoo". Of course, in Samoa, they throw you into the ocean after each tattooing session, because having ink hammered into your flesh with sharpened pig tusks isn't painful enough.

I think it was reading this New York Times article about the supposed "controversy" about a gay romance in Dragon Age: Origins that finally tipped us over into buying the game. I haven't had a chance to play yet, but I've done my bit to support gay elves.

Had a grand old time this afternoon watching How the Grinch Stole Christmas and Nightmare Before Christmas. (Hey, just because I'm Jewish doesn't mean I can't enjoy a good Christmas movie.) Thanks, [livejournal.com profile] swan_tower!

And, look, BBC 7 is broadcasting a radio version of Red Dwarf! (Looks like it's probably an abridged adaptation of the novels, read by Chris Barrie.) I'll definitely check it out.
I usually find Radio 4's Thinking Allowed pleasantly thought-provoking, but a good chunk of the most recent episode was mostly just provoking. It was devoted to the premise that men just aren't growing up any more. Three principal pieces of evidence were invoked for this thesis:
1. Men are living with their parents longer than they used to.
2. Men are getting married later in life than they used to.
3. It's now considered entirely socially acceptable for men to play video games.

Let's take a look at these, shall we? )
Actually, that's what really boggles me about the "Thinking Allowed" episode. Everyone involved seems to be working from a shared definition of "grown-up" that no one ever actually bothers to articulate. I think that if I had to define grown up, I'd probably define it as, "Capable of independently fulfilling a reasonable number of one's obligations to one's family and society." Which I think you can still do while being single, living in your mom's basement, and owning a PlayStation.